# Having trouble trying to integrate with Construct 3. Has this been done before?

**URL:** <https://forum.developer.lovense.com/t/having-trouble-trying-to-integrate-with-construct-3-has-this-been-done-before/298>\
**Category:** General\
**Created:** [March 24, 2024, 10:44pm UTC](https://forum.developer.lovense.com/t/having-trouble-trying-to-integrate-with-construct-3-has-this-been-done-before/298 "2024-03-24T22:44:30Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Renzler](https://avatars.discourse-cdn.com/v4/letter/r/c37758/32.png) [@Renzler](https://forum.developer.lovense.com/u/Renzler)\
**Post date:** [March 24, 2024, 10:44pm UTC](https://forum.developer.lovense.com/t/having-trouble-trying-to-integrate-with-construct-3-has-this-been-done-before/298/1 "2024-03-24T22:44:30Z")

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I am unsure of how to really get started. I don’t have a server but would just like to use it on the client side. Can the authorization token be bypassed since a server is not needed? I was trying to use the standard js solution to integrate with Construct 3. I was really hoping there was a plugin like Unity. I was able to set the plugin up very easily with the Unity game I am working on. I wanted to use Construct 3 for a 2D game because it is really great for those type of games. Any help would greatly be appreciated. Thank You

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**Author:** ![nikitosiy](https://avatars.discourse-cdn.com/v4/letter/n/f4b2a3/32.png) [@nikitosiy](https://forum.developer.lovense.com/u/nikitosiy)\
**Post date:** [May 27, 2024, 3:56am UTC](https://forum.developer.lovense.com/t/having-trouble-trying-to-integrate-with-construct-3-has-this-been-done-before/298/2 "2024-05-27T03:56:12Z")

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hi,

1. You can connect through the Server or a local network. Check our LAN API here [Get Lovense App Info | Developer](https://developer.lovense.com/get-app.html)
2. The user’s IP/Port usage Standard API can be obtained by the steps described here [Standard API | Developer](https://developer.lovense.com/docs/standard-solutions/standard-api.html#by-local-application).  
3.We suggest to integrate the server based Standard JS
